^a${value} Second(s) Recharge | 10
|
${value} Energy Cost | 100 102 107 109 114 117 120 124 128 131 135 139 141 145 151 155
|
${value}m Radius | 3
|
Launches ${value} Projectile(s) | 1
|
${value} Burn Damage over ${duration} Second(s) | min: [39.8, 50.6, 61.4, 73.2, 84.0, 94.8, 105.6, 117.4, 128.2, 139.0, 149.8, 161.6, 172.4, 183.2] Burn Damage over min: 5.0 Second(s)
|
${value} Fire Damage | min: [51.0, 71.0, 89.0, 110.0, 129.0, 149.0, 168.0, 189.0, 209.0, 227.0, 247.0, 267.0, 287.0, 306.0]
|
${value} Physical Damage | min: [25.0, 41.0, 56.0, 73.0, 88.0, 104.0, 120.0, 136.0, 152.0, 167.0, 183.0, 200.0, 215.0, 231.0]
|
${value} Piercing Damage | min: [35.0, 42.0, 48.0, 55.0, 61.0, 68.0, 74.0, 81.0, 87.0, 94.0, 100.0, 107.0, 113.0, 120.0]
|
${value} second(s) of Stun | min: 1.5
|
MaxLevel | 10
|
UltimateLevel | 14
|